On 26.02.2010 09:44, Mark Burton wrote:
> It could be that tile contains a lake tagged natural=coastline but it's
> the wrong direction, i.e. it's an anti-lake!
>
I looked for an anti-lake, but could not find one...
I think ultimately we would need some check against flooding. Easiest
maybe would be if there are more than 30 forest polygons inside water
(without natural=land) and if so, then assume tile is flooded and put
land into the whole tile. Much better to miss some sea, then to have
flooding.
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