Am 01.03.2011 19:38, schrieb Felix Hartmann:
>
> On 01.03.2011 19:33, Felix Hartmann wrote:
>> The following patches are in my eyes really worthwhile and should be
>> added to trunk. They all work fine without glitches.
>>
>> 1. Drop small Polygons
>> I am not sure who wrote this patch, but I have been using it longtime
>> and it certainly does improve map performance especially on higher
>> resolutions.
>> It removes all polygons which consist of less than 8 pixels.
>>
>> If you deem that this is too extreme (though 8 pixels is really
>> nothing, and polygons of less than 8 pixel size are barely noticeable
>> anyhow - and only slow down map drawing) the following line could be
>> reduced to maybe 6 or 4 pixels:
>> +    private static final int MIN_SIZE_POLYGON = 8;
> Ups forgot to say, I'm actually using it with a value of 15 and it seems
> to work pretty well with 15.
Wont it cause routing errors, if little highway-areas will be removed?

Henning

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