For lines it works perfect. But somehow polygons really get munged and destructed (lots of straight line holes - that are fewer without this patch).
Could you check what is going on for polygons? For polygons the old algo should be used, it looks like it would be even worse than the straight line algo has ever been before. _______________________________________________ mkgmap-dev mailing list [email protected] http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev
