On 03.03.2011 22:37, Felix Hartmann wrote:
> For lines it works perfect. But somehow polygons really get munged and
> destructed (lots of straight line holes - that are fewer without this
> patch).
>
> Could you check what is going on for polygons? For polygons the old
> algo should be used, it looks like it would be even worse than the
> straight line algo has ever been before.
Sorry, for my complaint. Polygons are nice up to level 21. But really
bad from level 20 down. The new aggressive filter should only be for
lines, not for polygons as it does not work well for them.
As for lines it does work well though.
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