I'm still a fan of the idea of a snarling predator over Ba'al's
pentagram symbol. To meet it represents Nasoj's aggression and desire
to rule, as well as his underlying allegiance to Ba'al. I agree with
Matt that the Curse should not be present on the banner as it is both
recent (Nasoj has lived over 200 years, and the Curse happened in the
last ten), and a major defeat. As for using lutins, ogres, or some
other manner of Giantdowns creatures on the banner, I'm not sure Nasoj
would give them that much credit. He strikes me as egotistical enough
to take credit for all successes, and putting his erstwhile allies on
the banner seems to undermine that. I think it needs to be simple,
having one major symbol for Nasoj on it, and include some reference to
Ba'al.
-LurkingWolf
On 8/5/2013 7:30 PM, Leo M Panther aka M vd Mosselaar wrote:
While I agree that adding the three curses into his heraldry seems odd
and would signify a great deal of foresight on Nasoj's part because
surely he would've made his banner before attacking the keep to begin
with nevermind the fact that the curses hindered him more than they
helped him.
However, rather than throwing out everything previously mentioned
let's find some base to start from. Instead of focussing on symbolism
let's settle on something basic like the colours the thing would have.
Right now we have a positive opinion on red and black colouring
courtesy of Misha. Do we all agree with this?
If yes/no please give some reasoning for that.
Beyond that. Considering the sparse information on Nasoj in the wiki,
giving no info on family or the like, beyond a mention that he
overthrew the Sorth Republic around +500CR. Would he have started from
scratch or have taken that banner and have it twisted into his own design?
I wonder what images lutins and/or humans in the Giantdowns would
consider symbols of power and stability. Does anyone have any ideas on
that? Remember, there are no wrong ideas.
And please, let us work together to put together the thousand words to
create this image rather than overloading our artists with flights of
individual fancy.
/Keep your head in the clouds, and your feet on the ground./
Leo M. Panther
*From:* C. Matthias <mailto:[email protected]>
*Sent:* Monday, August 05, 2013 10:37 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: [Mkguild] Nasoj's emblem
I do not at all like the idea of incorporating Metamor Keep's curses
into Nasoj's heraldry and I seriously doubt he would do so. Why in
the world would Nasoj want to use symbols of his own *defeat, twice
now*, in his heraldry? Secondly, his heraldry and source of power in
the Giantdowns would predate the curses of Metamor.
I think the recommendations that Ryx made make more sense than
anything else I have read. I will quote it here again because it is
worth reminding folks:
"I propose something of a different, more mystical, nature. Either a
wyvern (identifiable as such by the scorpion stinger on the tail), or
more fantasic still in the form of a three-headed chimeric beast
similar to griffon heraldry of old. Each head would signify a
different auspice: corporeal power, divine or infernal power (Ba'al's
sole nod on the heraldry), and arcane power. Secondary heraldric
symbols might be used as well to denote Nasoj's House, which is pretty
much that exact symbol since whatever the Dark Keep was before his
ascension has been effectively wiped out entirely."
The purpose of Nasoj's heraldry is to show his power and dominion that
he can better rally the Lutin tribes and humans living in that part of
the world. He an not do that if his heraldry is also a symbol of his
defeat.
May He bless you and keep you in His grace and love,
Charles Matthias
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