04.02.12 22:25, Dan Dennedy написав(ла): > 2012/2/3 Maksym Veremeyenko<ve...@m1stereo.tv>: >> 02.02.12 18:57, Maksym Veremeyenko написав(ла): >> >>> Hi, >>> >>> attached patch perform line compositing for SSE2+ARCH_X86_64 build. It >>> works for a case where luma is not defined... >> >> >> updated patch attached > > If I am not mistaken, this change reduces precision to 8 pixels. The > existing transition is already limited to a 2 pixel precision, which I > am not happy about. I do not want to further reduce the precision, > give different results depending on CPU, and effectively introduce a > regression, as far as the user is concerned. Maybe we should limit it > to only > apply when width is a multiple of 8. Then, it would still be used for > fullscreen composite on most profiles' resolution. >
not exactly... sse2 code process 8-pixels-groups, tail with 1...7 pixels processed by native code - that why i did not create a standalone function but putted code into existing composite_yuv code... i am still testing it... may be you can take a look if all processed fine. -- ________________________________________ Maksym Veremeyenko ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ Mlt-devel mailing list Mlt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mlt-devel