2012/2/6 Maksym Veremeyenko <ve...@m1stereo.tv>: > 04.02.12 22:25, Dan Dennedy написав(ла): > >> 2012/2/3 Maksym Veremeyenko<ve...@m1stereo.tv>: >>> >>> 02.02.12 18:57, Maksym Veremeyenko написав(ла): >>> >>>> Hi, >>>> >>>> attached patch perform line compositing for SSE2+ARCH_X86_64 build. It >>>> works for a case where luma is not defined... >>> >>> >>> >>> updated patch attached >> >> >> If I am not mistaken, this change reduces precision to 8 pixels. The >> existing transition is already limited to a 2 pixel precision, which I >> am not happy about. I do not want to further reduce the precision, >> give different results depending on CPU, and effectively introduce a >> regression, as far as the user is concerned. Maybe we should limit it >> to only >> apply when width is a multiple of 8. Then, it would still be used for >> fullscreen composite on most profiles' resolution. >> > > not exactly... > > sse2 code process 8-pixels-groups, tail with 1...7 pixels processed by > native code - that why i did not create a standalone function but putted > code into existing composite_yuv code...
ah, by "native code" I think you mean C, and if so, sorry, I overlooked that > i am still testing it... may be you can take a look if all processed fine. I will give it another review and testing. Your other items are still on my todo list, but have been busy lately dealing with libav- and ffmpeg-integration bugs. -- +-DRD-+ ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ Mlt-devel mailing list Mlt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mlt-devel