On Nov 24 at 22:30 -0800, [email protected] wrote: > I've recently purchased Mnemogogo, I must say the ability to push a > button to sync everything is very nice compared to the old days when > I have to manually export media files to the SD card. Thank you.
Thank you for supporting Mnemododo. > However, I do have some problems with font rendering. I am studying > a Burmese related language and on Windows, Mnemosyne allows me to > specify the font so with an Unicode font everything works great. On > Mnemogogo there is no option to choose a font. Mnemogogo exports cards more or less as they are rendered by Mnemosyne (though it does make a few generic adjustments to produce HTML more suited to mobile devices). Mnemogogo tries to respect Mnemosyne's font settings. Have you tried explicitly setting a font for the card type (from Configure Mnemosyne.../Card Appearance)? > When I researched it, I see Gogorender could be an option but that > didn't really work either. There were far more unrenderable squares > than what is in the text. I am wondering if Gogorender is not > considering stacking (when you have a character on top of another) > when it is frequent the case with South East Asian languages? Gogorender is a good solution for rendering fonts that do not appear correctly on your phone. It uses the Qt library to render sequences of characters as png files which are then exported. So, if the cards are rendered correctly by Mnemosyne, they should also be rendered correctly by Gogorender. There is a Gogorender option for rendering within Mnemosyne without having to export through Mnemogogo. This can sometimes help with debugging font settings. Otherwise, as an example of the problem you see, could you please post a sequence of characters (as unicode) along with a screenshot of how they should look when rendered? Tim.
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