Hello,
    I'd like to know if there's any restriction in the P2P architecture, or 
any limitation on the number of devices that can "talk" to each other.

   In case my app doesn't have connection to sync gateway, it connects peer 
to peer to the devices found in an array which correspond to all the 
devices in the same local network. That means that they will all try to 
connect to the first device in the list, in case it is unavailable for some 
reason, they will try to connect to the next in the list and so on.
   What I want to ensure is that all devices have the same information, and 
when the internet connection is re-established, e.g the sync_gateway is 
available again, all the changes are stored in the server which is in the 
cloud.

   1.    Is this architecture ok for this scenario or shall we find a way 
   to have only one mobile device acting as a server so that all communicate 
   only to this one?
   2.     In case the above approach is acceptable, is there any limit on 
   the amount of devices that can interact p2p?
   3.     When the sync_gateway is reachable again, is there anything we 
   must take into consideration to avoid conflicts or data inconsistency?
   4. How does couch base lite detect that it no longer has connection to 
   sync_gateway? is it only when we try to write in the database or also when 
   reading? or is there any heart beat?


   I appreciate your clarifications,
   BR,
   Sandra

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