thanks a lot Jens :)
On Friday, March 6, 2015 at 12:47:39 PM UTC-6, Sandra wrote: > > Hello, > I'd like to know if there's any restriction in the P2P architecture, > or any limitation on the number of devices that can "talk" to each other. > > In case my app doesn't have connection to sync gateway, it connects > peer to peer to the devices found in an array which correspond to all the > devices in the same local network. That means that they will all try to > connect to the first device in the list, in case it is unavailable for some > reason, they will try to connect to the next in the list and so on. > What I want to ensure is that all devices have the same information, > and when the internet connection is re-established, e.g the sync_gateway is > available again, all the changes are stored in the server which is in the > cloud. > > 1. Is this architecture ok for this scenario or shall we find a way > to have only one mobile device acting as a server so that all communicate > only to this one? > 2. In case the above approach is acceptable, is there any limit on > the amount of devices that can interact p2p? > 3. When the sync_gateway is reachable again, is there anything we > must take into consideration to avoid conflicts or data inconsistency? > 4. How does couch base lite detect that it no longer has connection to > sync_gateway? is it only when we try to write in the database or also when > reading? or is there any heart beat? > > > I appreciate your clarifications, > BR, > Sandra > -- You received this message because you are subscribed to the Google Groups "Couchbase Mobile" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/mobile-couchbase/ae0f3904-27ae-40c7-8384-c839d9d0168e%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
