so a cache="true" added to an event handler will cache it in MG3?

How does that affect events that accept lots of url parameters, a
directory of people?

On Jan 13, 4:01 pm, Dennis Clark <[email protected]> wrote:
> Sorry, there is no builtin mechanism for caching rendered events in MG2.
> Caching rendered events was a feature introduced in MG3. It's covered in the
> Wiki:
>
> http://docs.model-glue.com/wiki/HowTos/HowToUseContentCaching
>
> -- Dennis
>
> On Wed, Jan 13, 2010 at 6:24 PM, jeff <[email protected]> wrote:
> > I guess what I am REALLY looking for is a way to cache an entire
> > rendered event, so that all the broadcasts and everything will be
> > skipped if we have something already stored in cache.
>
> > On Jan 13, 3:04 pm, jeff <[email protected]> wrote:
> > > Is there a way to cache a rendered view (basically an event with url
> > > params) in model glue unity.  I've heard mentions of this in MG3
> > > (url??), but cannot find anything concrete for mg2
-- 
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