so a cache="true" added to an event handler will cache it in MG3?
How does that affect events that accept lots of url parameters, a directory of people? On Jan 13, 4:01 pm, Dennis Clark <[email protected]> wrote: > Sorry, there is no builtin mechanism for caching rendered events in MG2. > Caching rendered events was a feature introduced in MG3. It's covered in the > Wiki: > > http://docs.model-glue.com/wiki/HowTos/HowToUseContentCaching > > -- Dennis > > On Wed, Jan 13, 2010 at 6:24 PM, jeff <[email protected]> wrote: > > I guess what I am REALLY looking for is a way to cache an entire > > rendered event, so that all the broadcasts and everything will be > > skipped if we have something already stored in cache. > > > On Jan 13, 3:04 pm, jeff <[email protected]> wrote: > > > Is there a way to cache a rendered view (basically an event with url > > > params) in model glue unity. I've heard mentions of this in MG3 > > > (url??), but cannot find anything concrete for mg2
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