If you want a modperl based enhydra like system, check
out http://www.best.com/~pjl/software/html_tree/
by Paul J. Lucas, who tends to write incredibly fast
software, like his Swish++
http://www.best.com/~pjl/software/swish/
--Joshua
Darko Krizic wrote:
>
> > Darko Krizic <[EMAIL PROTECTED]> wrote:
> > > ...
> > > <table id="results">
> > > <tr id="resultheader">
> > > <th>Name</th>
> > > <th>Count</th>
> > > </tr>
> > > <tr id="singlerow>
> > > <td id="row_name">example name</td>
> > > <td id="row_count">example count</td>
> > > </tr>
> > > </table>
> > > ...
> > > The problem with many templating systems is the fact that
> > they invent a new
> > > language like "<td>$variable</td>" which is usually not
> > displayable in the
> > > Browser so that the designer and the programmer must work tightly.
> >
> > The designer has to learn 'id="row_name"' in one case, and
> > $row_name in
> > the other. I'd say that the need to work tightly with the
> > programmer is
> > pretty much the same: you have to agree on a syntax for gaps that code
> > can fill, and on the names of the individual gaps.
>
> There is one big difference in the enhydra approach: The templates are
> standard HTML, because the id tag is part of the HTML standard. The designer
> can create the whole site and make a dry test, because all links even work.
> The tags (with ids) can contain valid values.
>
> ...darko