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Changed by [EMAIL PROTECTED]

http://bugzilla.ximian.com/show_bug.cgi?id=79452

--- shadow/79452        2006-09-20 12:12:34.000000000 -0400
+++ shadow/79452.tmp.5601       2006-09-21 17:34:27.000000000 -0400
@@ -78,6 +78,14 @@
 }
 
 ------- Additional Comments From [EMAIL PROTECTED]  2006-09-20 12:12 -------
 This is a known bug, it is a bit hard to figure out what part of the
 stack trace to preserve in some situations.
 
+
+------- Additional Comments From [EMAIL PROTECTED]  2006-09-21 17:34 -------
+Would be really useful to get fixed even though it's hard.
+Stacktraces are pretty important when developing code.
+
+Especially in boo (and the derived unityscript), this means most of the duck 
typed code will 
+lose the important part of the stacktrace, so when you encounter an error, you 
have no clue 
+where it happened.
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