I'm not sure I follow your reasoning. Surely whether it's tricky or
not is completely independent of whether it's in Rocks or directly in
Equals?

On May 18, 11:38 am, Jb Evain <[email protected]> wrote:
> Thing is that there's a lot of things that could be tricky. So I'd
> rather provide an EqualityComparer for MemberReference and
> TypeReference in Mono.Cecil.Rocks, than override Equals and
> GetHashCode is the object model.
>
>
>
> On Tue, May 18, 2010 at 9:37 AM, Jan <[email protected]> wrote:
> > +1
>
> > And the same for FieldReference, I have a lot of comparisons between
> > field access and field defitinion.
>
> > Maybe there is a common way to implement it.
>
> > Jan
>
> > On 17 Mai, 09:07, Timwi <[email protected]> wrote:
> >> I have run into a case where I have two separate TypeReference objects
> >> that actually refer to the same constructed type (namely,
> >> List<string>). Would it be advisable to override the .Equals() method
> >> so that they would compare as equal?
>
> >> --
> >> --
> >> mono-cecil
>
> > --
> > --
> > mono-cecil
>
> --
> Jb Evain  <[email protected]>
>
> --
> --
> mono-cecil

-- 
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mono-cecil

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