Am Mittwoch, 19. März 2014 16:25:39 UTC+1 schrieb Serguzest:
>
> I am using this dispatcher to reaching all referencing nodes : 
> https://github.com/Unity-Technologies/ReferenceRewriter/blob/master/ReferenceDispatcher.cs
>

I'm also interested in this topic, but it's hard to follow what that code 
does. It seems to be jumping around in circles. Do you have any idea what 
it's actually good for, and how did you find it?
 

> So I implemented my own : 
>  
> https://gist.github.com/Serguzest/47ca95bf1766d8fbeef4<https://gist.github.com/Serguzest/47ca95bf1766d8fbeef4>
>

What does this differently?

Also, I'd be interested in your MyAssemblyResolver implementation, that 
seems to serve a purpose that I also need but do not know yet. Is this any 
special implementation that does some special handling?

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