Thanks 

------------------ Original ------------------
From:  "Bernhard Urban"<beu...@microsoft.com>;
Date:  Fri, Apr 6, 2018 07:01 PM
To:  
"xiaozhu"<niluzhou1...@foxmail.com>;"mono-devel-list"<mono-devel-list@lists.dot.net>;

Subject:  Re: [Mono-dev]how-to-protect-object-created-by-mono-object-new-from-gc



It shouldn't be, because there will be a reference on the native stack or 
machine registers between step1 and step2 and those areas will be scanned by 
the garbage collector.


-Bernhard

________________________________________
From: Mono-devel-list <mono-devel-list-boun...@lists.dot.net> on behalf of 
xiaozhu <niluzhou1...@foxmail.com>
Sent: Friday, April 6, 2018 12:42:48 PM
To: mono-devel-list
Subject: [Mono-dev] how-to-protect-object-created-by-mono-object-new-from-gc

hi,all:

I embed the mono in my game engine.And create managed object by invoke 
mono_object_new then call mono_gchandle_new to ref the object.

step1:

MonoObject* monoObject= mono_object_new()

step2

uint32_t objectHandle = mono_gchandle_new(monoObject,false);

Will monoObject be gabage collected between step1 and step2? If yes how to 
prevent it.


Thanks.
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