Em Sex, 2004-06-18 �s 06:08, Joe Ante escreveu: > Hi, > > We have been using python for scripting in our game engine before but we > want to switch to mono. >
Just ouf of curiosity why are you doing that? If I read you correctly you're gonna replace python by c# (the de facto CLI language) as the scripting language of your game and btw <shameless-plug>have you considered boo (http://boo.sf.net)?</shameless-plug> > Our script files are currently not stored as individiual text files instead > they are serialized in one big file. Is it possible to pass mono a c string > for compiling instead of a file? > You'll have to find a way to pass that string to the selected language compiler, you might want to check this: http://boo.sf.net/wiki/HowToCompile Best regards, Rodrigo _______________________________________________ Mono-list maillist - [EMAIL PROTECTED] http://lists.ximian.com/mailman/listinfo/mono-list
