Andreas Färber wrote: >> Please provide some kind of self-containing test case. > > > The attached Objective-C source file Test.m contains the code to embed > the Mono runtime within an Xcode plugin. Create a loadable Cocoa bundle > project. Set as strings in Info.plist NSPrincipleClass to MCSPlugin, > LoadAtLaunch to YES, XCPluginHasUI to NO; set the bundle extension to > pbplugin. Link with Cocoa framework, Mono framework, and the > system-private frameworks DevToolsCore (not sure if necessary) and > DevToolsInterface (defines PBXLSPlugin). To execute, copy .pbplugin to > /Library/Application Support/Apple/ Developer Tools/Plug-ins and > (re-)start Xcode; read Console output during Xcode startup. > > It expects to find an executable assembly Test.exe in Contents/ > Resources but as the error is already with mono_jit_init this shouldn't > matter. Oh, and I've only tested your proposed workaround on Intel, > where the problem occurred in the first place. (doing some more proofs ;)
That's rather a cookbook than a self-containing test case ;-) Please provide the complete Xcode project. I tried an own Cocoa app and a Cocoa bundle. Both were working, the latter with the environ 'trick'. So before starting to rename those symbols, I'd like to be convinced that it can't be fixed by removing/adding some smart linker option. Robert _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
