Hi all, Is there a good way to capture screens or something similar in mono? In our .NET application, we have custom controls, and we basically create a graphics object from it, make a new bitmap, then do a bitblt to get it into the bitmap. This requires a P/Invoke into gdi32.dll, which obviously blows up in mono. Is there a good way to do this using mono? Some other library maybe?
I've tried installing wine and using the gdi32.dll.so that comes with it, but I don't know if I'm using it correctly or not. It can find the library, but it gives a SIGSEGV while trying to execute the bitblt operation. Seemed like kind of a hack, and I didn't really expect it to work... Do I need other libraries along with the gdi32.dll.so ? Any advice is appreciated. Thanks. Eric Morgan Renegade Geophysics 303-661-0400, x2
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