Thank you Miguel, this worked. In my particular case I didn't know any function on the first one to call, so as someone suggested I called a NonExistingFunction inside a try/catch block and voila! Thank you.
On Tuesday March 20 2007 12:33, Miguel de Icaza wrote: > Hello, > > > This is likely to be a bug in the building files and/or the packaging, > > I've already submitted a bug report about it. Meantime, is there any > > workaround I can use from C#/.Net/Mono to still use this library? > > You could P/Invoke into the second library before calling the first one, > to ensure that all symbols will be in memory by the time the dynamic > linker tries to resolve them. -- J. Pablo Fernández <[EMAIL PROTECTED]> (http://pupeno.com)
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