Thank you Miguel, this worked.
In my particular case I didn't know any function on the first one to call, so 
as someone suggested I called a NonExistingFunction inside a try/catch block 
and voila!
Thank you.

On Tuesday March 20 2007 12:33, Miguel de Icaza wrote:
> Hello,
>
> > This is likely to be a bug in the building files and/or the packaging,
> > I've already submitted a bug report about it. Meantime, is there any
> > workaround I can use from C#/.Net/Mono to still use this library?
>
> You could P/Invoke into the second library before calling the first one,
> to ensure that all symbols will be in memory by the time the dynamic
> linker tries to resolve them.

-- 
J. Pablo Fernández <[EMAIL PROTECTED]> (http://pupeno.com)

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