> Hi, > > I hope I'm allowed to make this posting here - Otherwise please accept > my appologies. > > I'm looking for a Mono experienced developer to assist us with a > commercial project. We're fine with outsourcing this, so this may be > something for you if you have free time or are a student. > > We have a .net / XNA based project (a game) consisting of a) the game, > and b) an API. We would like to be able to distribute the game as an > installable package for PC (and optionally Mac), and see Mono as a > sensible solution. > > We need someone to help us with: > - Getting the game to work flawlessly on PC (and optionally Mac) as a > native .EXE through Mono. > - Make sure the API is ported in a manner that allows us to re-use for > future projects. > - Optimizing the size of the redistributable > - Generating and documenting a package we can use to generate install > packages of the current and future games. > > If interested, please send a mail to [EMAIL PROTECTED] with > information about yourself and projects you have worked with. If it > looks like you can do a good job, Ill return more information to you, > and you can make me a commercial offer. > > Thanks, > > /Thomas > _______________________________________________ > Mono-list maillist - [email protected] > http://lists.ximian.com/mailman/listinfo/mono-list >
Doesn't XNA use Managed Direct X? Thus making it impossible to port to other systems besides windows? Or is this API a wrapper around some multi platform graphics API like OpenGL? Nik _______________________________________________ Mono-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/mono-list
