Hi! Well, as you can read in the title, I'm trying to invoke two methods (Main and Frame) in one MonoDomain. I've searched the forums, but I found nothing that really matches my problem. I want to call Main in the main thread and after Main ends, the program (game engine) quits. And before calling main, I'm initializing a timer that invokes the frame method 60 times per second (ok, and it does some additional stuff). For threading, I use pthreads. The problem is that I get an error message at runtime: The thread ... has been prematurely freezed. I googled this, and I found out that this message comes from the mono runtime. But I got nothing that can tell me exactly what the problem is. Can someone please help me? -- View this message in context: http://www.nabble.com/Calling-two-methods-from-two-seperate-threads-in-the-same-MonoDomain-%28mono-embedding%29-tp18568417p18568417.html Sent from the Mono - General mailing list archive at Nabble.com.
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