Hi all,

I'm not sure if this is the correct list, but here goes.

I've got Mono embedded in a game engine for game "scripting", and that works
fantastic. Now I'm wondering if I can leverage it for something else. It
would be interesting to use some of the Winforms controls in the game engine
GUI as well.

Is there a way to use Mono/Winforms in a way that will render everything to
a memory buffer? I'm sure it's possible since we have the source code, but
anything that will help steer me in the right direction to get started with
this would be mucho appreciated.

Thanks,
Gerald

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