Hello,

> Is there a way to use Mono/Winforms in a way that will render everything to
> a memory buffer? I'm sure it's possible since we have the source code, but
> anything that will help steer me in the right direction to get started with
> this would be mucho appreciated.

You would likely want to implement a backend for Windows.Forms that
renders into an image and where you could hook up the events from your
game into the actual UI.

See the XplatUI.cs file.

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