Debug builds of my Mono command line application blow right by all Debug.Assert statements, even the ones I know fail the assertion. Heck, even Debug.Assert(false, "Foo") gets ignored. Neither running standalone on the command line via Terminal.app nor running in MonoDevelop's debugger makes a difference; the asserts are always ignored. I've checked, double-checked, and even triple checked that I am created Debug builds. Is there any way to force Mono to honor the asserts?

-SteveL

p.s. I'm running Mono 2.10.6 and MonoDevelop 2.8.1 on OS X 10.5.7
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