Don't forget to register a listener.
System.Diagnostics.Debug.Listeners.Add (new
System.Diagnostics.ConsoleTraceListener());

Cheers,
Nicholas

On Thu, Oct 27, 2011 at 1:33 PM, Steve Lessard <[email protected]> wrote:
> Debug builds of my Mono command line application blow right by all
> Debug.Assert statements, even the ones I know fail the assertion. Heck, even
> Debug.Assert(false, "Foo") gets ignored.  Neither running standalone on the
> command line via Terminal.app nor running in MonoDevelop's debugger makes a
> difference; the asserts are always ignored.  I've checked, double-checked,
> and even triple checked that I am created Debug builds. Is there any way to
> force Mono to honor the asserts?
>
> -SteveL
>
> p.s. I'm running Mono 2.10.6 and MonoDevelop 2.8.1 on OS X 10.5.7
>
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