Hi,
> > So, what's the deal with this? Have people successfully ported WinForms
> > applications to Mac OS X? Do you think I would get better results if I had
> > used Gtk#?
> > --David Grayson
The GUI part is one of the dark, ugly, uncomfortable, <put your
negative adjective here> part of Mono. At least, on Mono for the Desktop.
* Winforms is included in the virtual machine bundle, so it would be
the logical choice. Unfortunately, a) it is considered deprecated by the Mono
team ((?) though there is no alternative), and b) it works great on Windows, it
works ok in Linux (a little bit uglier), and it seems it does not work on Mac
at all (I don't own a Mac, so I have no personal experiences about this --
Anyway, I've read a lot of horror stories like yours around).
* Gtk# is the toolkit of choice for Mono desktop applications. The Mono
team is polishing its look and feel precisely on Mac. It is multiplatform and
good-looking, but obviously not native, apart from Linux. MonoDevelop has a
quite good GUI designer for Gtk#. Unfortunately, it involves distributing an
installer (don't think of a couple of dll's) along with your application, in
Windows or Mac. Also, it is somehow obscure and twisted in some points.
* Moonlight: I think it is also deprecated, I think because MS
considers Silverlight obsolete and won't continue it. Moonlight in the Mono web
(http://www.go-mono.com/moonlight/) returns a 403 error.
Lately there has been some movement around Qyoto (a Qt binding for
Mono).
You can see the state of things here (by the very own Xamarin/Mono
team):
http://www.mono-project.com/Gui_Toolkits
Lluis (the main developer behind Monodevelop) started XWT
(https://github.com/mono/xwt). I think it is an effort to code using one
library which uses Winforms or Gtk# as needed in the target platform (its use
seems similar to Gtk#, though). Obsolete information can be found here:
http://foodformonkeys.blogspot.com/2012/11/xwt.html The place of this library
is: https://github.com/mono/xwt I'm unsure about the current state of things
here.
Unfortunately, things won't get better in this front in the near
future: Xamarin people is obviously more interested in Mono for Android, iOS,
and also in those companies that have chosen Mono/C# as their scripting
language. Indeed, Mono binaries for 3.2 are not even available for download,
unless you own a Mac.
Though I perfectly understand why, it is a quite depressing situation
for those of us interested in a multiplatform C# for the desktop, in the same
way Java is a complete solution for the desktop. Actually, there is nothing to
blame Xamarin about this: its interests, as stated above, are elsewhere.
--
Baltasar ([email protected] http://baltasarq.info/)
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