On Dec 7, 2011, at 4:54 AM, warren burch wrote:
> I am seeing very poor garbage collection performance, even for quite small
> memory sets. here is a log from my game, I am seeing 35seconds+ for
> collection of less than a Meg.
Please try again on 4.0.1. It might not help at all, but one of the GC fixes as
to fix a "hang" that could occur from repeated calls to GC.Collect():
http://bugzilla.xamarin.com/show_bug.cgi?id=2326
If 4.0.1 doesn't help, we're going to need a more complete sample for profiling.
Thanks,
- Jon
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