On Dec 7, 2011, at 4:54 AM, warren burch wrote:
> I am seeing very poor garbage collection performance, even for quite small 
> memory sets. here is a log from my game, I am seeing 35seconds+ for 
> collection of less than a Meg.

Please try again on 4.0.1. It might not help at all, but one of the GC fixes as 
to fix a "hang" that could occur from repeated calls to GC.Collect():

        http://bugzilla.xamarin.com/show_bug.cgi?id=2326

If 4.0.1 doesn't help, we're going to need a more complete sample for profiling.

Thanks,
 - Jon

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