This was definately related to the old AdMob JAR component. I now take down and rebuild the ads component at the start of every level and this appears to get rid of this cumulative delay problem. So that's it, the final blocking bug for my app fixed! I've posted to the Android marketplace and it's under review at Amazon - thanks for all your help Jon!
Cheers Warren http://market.android.com/details?id=com.Exterminator.Game Exterminator Game on Android Marketplace http://www.exterminator-game.com Game WebSite -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/OnTouchEvent-responsiveness-gets-progressively-poorer-tp5104000p5111530.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list [email protected] UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid
