This was definately related to the old AdMob JAR component. I now take down
and rebuild the ads component at the start of every level and this appears
to get rid of this cumulative delay problem.
So that's it, the final blocking bug for my app fixed! I've posted to the
Android marketplace and it's under review at Amazon - thanks for all your
help Jon!

Cheers
Warren
http://market.android.com/details?id=com.Exterminator.Game Exterminator Game
on Android Marketplace     
http://www.exterminator-game.com Game WebSite 


 


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