Hi Wally,
I have been stuck trying to get MonoDroid to work under the Android x86
Emulator and/or GoogleTV device and thought you could give me some pointers.

I'm on OSX 10.7.3 using MonoDevelop 2.8.8.4 with MonoDroid 4.0.6 and Mono
2.10.9.

I have purchased MFA and have created the generic "Mono for Android
Application" project for testing. I have checked the ABIs to "armeabi",
"armeabi-v7a" and "x86" in the Advanced tab under
Option/Build/MonoForAndroidBuild. I have also set the build to release. I
then go to Project/CreateAndroidProject in the fileMenu to build my apk file
I will use to upload to the Logitech Revue GoogleTV device or x86 Emulator.

After uploading and running the application I get the error:: "The
Application AndroidTest(process AndroidTest.AndroidTest) has stopped
unexpectedly. Please try again.".

I also get this same error when using the Android Emulator "API lvl 10 Intel
Atom x86". What x86 platforms did you get MonoDroid to work on? Which one
and what were the settings you used? Were you using VirtualBox or the
standard AndroidEmulator? Also what API level did you use and what were the
MonoDroid proj/sln setting you needed to set to get it to work? NOTE: The
proj I used works on my ARM android phone device and the ARM
AndroidEmulator.

I have also set the AndroidManifest.xml flag::
*<uses-feature android:name="android.hardware.touchscreen"
android:required="false" />*

Here is the proj i'm using, that maybe someone can download look at the
settings and tell me what i'm doing wrong. 
http://www.reign-studio.com/WaterDemo_Android.zip Download Link 

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