Hi,

Just had an idea for the compiler. Could it be possible that we could
directly update PointFs or SizeFs without 

Having to create a temporary object?

 

So the compiler would automatically convert

 

Viewer.Frame.Location.X = 125;

                

To

 

PointF pos = Viewer.Frame.Location;

Pos.X = 125;

Viewer.Frame.Location = pos;

 

Or at least some kind of IDE macro? It would be really cool.

 

Jon

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