Hi,
Just had an idea for the compiler. Could it be possible that we could
directly update PointFs or SizeFs without
Having to create a temporary object?
So the compiler would automatically convert
Viewer.Frame.Location.X = 125;
To
PointF pos = Viewer.Frame.Location;
Pos.X = 125;
Viewer.Frame.Location = pos;
Or at least some kind of IDE macro? It would be really cool.
Jon
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