There's this: http://gamesfromwithin.com/remixing-opengl-and-uikit

which is an objc/C sample of doing it.  It's still not the most efficient
means of handling the problem (since It creates a bitmap, renders to the
bitmap, and then gives *that* to opengl - not sure if there's a way to
directly poke at the UIImage's pixel data in order to give it to opengl),
but it looks like it'll work, and all the apis used exist in monotouch.

-c


On Wed, Sep 14, 2011 at 2:18 PM, Mark Ripley <[email protected]> wrote:

> Hi,
>
> Does anyone have an example of loading an image and turning it into a
> texture? I can't find a sample anywhere, and I've given up searching through
> the API docs :(
>
> Thanks!
>
> M
>
>
> Mark Ripley
> Founder
> Effervescing Elephant Interactive
> eeinteractive.com (http://eeinteractive.com/)
>
>
> _______________________________________________
> MonoTouch mailing list
> [email protected]
> http://lists.ximian.com/mailman/listinfo/monotouch
>
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