Hi,

Do you have any update on when this might be fixed? It has really slowed
down my development. What it seems to be doing lately is, even if I do a
full build, I tap the application icon on the phone to launch and it takes
about 5 - 8 seconds for the debugger to realise its connected. Sometimes iOS
just kills my app, other times the app starts to run, but as there is only a
second or two left before it kills my app, so it runs for a second or two,
and then gets killed.
Bear in mind i have upgraded to the latest version of all frameworks,
software (monodevelop, xcode) and it continues to happen.

On Tue, Oct 4, 2011 at 8:19 AM, Rolf Bjarne Kvinge <[email protected]> wrote:

> Hi,
>
> After lots of testing I think I can reproduce this once in a while.
> I'll continue to track it down and see if I can make it better (there
> seem to be several issues it's possible to run into, each with a
> slightly different diagnostic but all with the same unfortunate
> outcome of causing debugging to fail).
>
> As you've found out already, it looks like uploading the application
> every time you want to debug is the most reliable way to make it work
> (which is of course not acceptable).
>
> Rolf
>
> On Mon, Oct 3, 2011 at 3:43 AM, Dermot O Sullivan <[email protected]> wrote:
> > It basically is as if the cable isnt connected. It vibrates and starts
> up,
> > but is not connected to the debugger.
> > Here is the device output after it started messing up. In this case, it
> > didnt vibrate, it just sat there until eventually iOS killed the app for
> > taking too long to start.
> > Most of the time it just vibrates as soon as I launch.
> >
>
_______________________________________________
MonoTouch mailing list
[email protected]
http://lists.ximian.com/mailman/listinfo/monotouch

Reply via email to