Hi Pedro,

You are running into a stack overflow. One way this can happen is if
you didn't add the additional mtouch arguments for the iPhone profile
(note that the ones you entered for iPhoneSimulator won't be used
automatically, you'll have to add them again for the iPhone profile).

If that doesn't work then a sample project would make it a lot easier
to help you :)

Rolf

On Fri, Nov 4, 2011 at 12:56 PM, Pedro Pêgo <[email protected]> wrote:
> Monotouch version: 5.0
> Xcode version: 4.2
> Monodevelop version: 2.6
> Mono Framework: 2.10
>
> Good Morning,
>
> I'm stacked with a problem for two days so i decide to request your help..
> I've developed an application always debugging with the iphone simulator and 
> the app works well .
> This week i've purchased a monotouch license and tried to debug in the device 
> but the app crashes..
> I am using the three20 library (referenced the three20.dll, add all 
> three20*.a files with the correct additional arguments,etc) and everything 
> works great in the simulator..
> Using breakpoints i realize that the app crashes exactly when it uses an 
> three20 object for the first time in the program (TTTabStrip in this case)..
> It doesn't return any error, i just have the crash report from xcode 
> organizer..
> Whats the possible reason for it works well in the simulator and don't work 
> in the device?
> Here's the crash report.. Unfortunately i can't understand the error from 
> that report..
>
> Crash report:
> http://pastebin.com/ZGDEJDPa
>
> Hope you can help me,
> Thanks,
> Pedro Pêgo
>
>
>
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