Hi Pedro,

Try making the TTTabItem variables class-level too.

Rolf

On Tue, Nov 8, 2011 at 3:37 AM, Pedro Pêgo <[email protected]> wrote:
> update:
> i try this hint that other person give me and it dont work too:
> "try making tabs a class level declaration.  By declaring it in your method,
> there is no reference to it once it goes out of scope, and the GC may try to
> purge it"
>
> A 2011/11/08, às 02:07, Pedro Pêgo escreveu:
>
> Hi! thanks for replying! the args are defined in Iphone-Debug too..
> Here's the code:
> The program stops in the line:
> _mainControl.TabItems = tabs;
> and in the simulator it works ok!
> I would apprecciate any help or possibilities.. i'm stop for a week :(
>
> public class Application
> {
> static void Main (string[] args)
> {
> UIApplication.Main (args);
> }
> }
> // The name AppDelegate is referenced in the MainWindow.xib file.
> public partial class AppDelegate : UIApplicationDelegate
> {
> /// <summary>
> /// The main control of f5crm app. this is the main container of other
> controls
> /// </summary>
> public TTTabStrip _mainControl;
>
>
> // This method is invoked when the application has loaded its UI and its
> ready to run
> public override bool FinishedLaunching (UIApplication app, NSDictionary
> options)
> {
>
> _mainControl = new TTTabStrip();
> TTTabItem item = new TTTabItem("Login");
> TTTabItem item2 = new TTTabItem("Clients");
> var tabs  = NSArray.FromNSObjects( item, item2);
> _mainControl.Frame = new System.Drawing.RectangleF(0, 430, 320, 50);
> _mainControl.TabItems = tabs;
> window.Add(_mainControl);
>
> window.MakeKeyAndVisible ();
> return true;
> }
>
> A 2011/11/08, às 00:49, Rolf Bjarne Kvinge escreveu:
>
> Hi Pedro,
>
> You are running into a stack overflow. One way this can happen is if
> you didn't add the additional mtouch arguments for the iPhone profile
> (note that the ones you entered for iPhoneSimulator won't be used
> automatically, you'll have to add them again for the iPhone profile).
>
> If that doesn't work then a sample project would make it a lot easier
> to help you :)
>
> Rolf
>
> On Fri, Nov 4, 2011 at 12:56 PM, Pedro Pêgo <[email protected]> wrote:
>
> Monotouch version: 5.0
>
> Xcode version: 4.2
>
> Monodevelop version: 2.6
>
> Mono Framework: 2.10
>
> Good Morning,
>
> I'm stacked with a problem for two days so i decide to request your help..
>
> I've developed an application always debugging with the iphone simulator and
> the app works well .
>
> This week i've purchased a monotouch license and tried to debug in the
> device but the app crashes..
>
> I am using the three20 library (referenced the three20.dll, add all
> three20*.a files with the correct additional arguments,etc) and everything
> works great in the simulator..
>
> Using breakpoints i realize that the app crashes exactly when it uses an
> three20 object for the first time in the program (TTTabStrip in this case)..
>
> It doesn't return any error, i just have the crash report from xcode
> organizer..
>
> Whats the possible reason for it works well in the simulator and don't work
> in the device?
>
> Here's the crash report.. Unfortunately i can't understand the error from
> that report..
>
> Crash report:
>
> http://pastebin.com/ZGDEJDPa
>
> Hope you can help me,
>
> Thanks,
>
> Pedro Pêgo
>
>
>
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