Hi Kent,

Yes, the UIImages are converted into their raw decoded bitmap form, 32bpp
afaik.

Hope that helps,

Jeff
On Nov 21, 2011 2:19 PM, "kentfonager" <[email protected]> wrote:

> Hi everyone
>
> Does anyone know how a UIImageView stores the loaded UIImage in memory ?
>
> I have made several test and have used Instruments (Activity) to read out
> memory usage for my simple app.
>
> The simple app loads 64 images (different named jpgs) into memory and adds
> the views onto a UIScrollView. I'm testing with two different image sets.
> The first one "red" is an image 100% red. The second one "map" is a tile
> from a graphical map. So the detail level is much higher on the map tiles
> than the red one.
>
> But the test shows that when loaded into the UIImageView, they both consume
> the same amount of memory. Can anyone explain this to me ? Is it because
> the
> the framework unpacks the images into some "raw" format or what ?
>
> I hope someone can help spread some light on this for me :-)
>
> Take care and thanks in advance,
> Kent Fonager, netcoders aps
>
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