Hi Kent, Yes, the UIImages are converted into their raw decoded bitmap form, 32bpp afaik.
Hope that helps, Jeff On Nov 21, 2011 2:19 PM, "kentfonager" <[email protected]> wrote: > Hi everyone > > Does anyone know how a UIImageView stores the loaded UIImage in memory ? > > I have made several test and have used Instruments (Activity) to read out > memory usage for my simple app. > > The simple app loads 64 images (different named jpgs) into memory and adds > the views onto a UIScrollView. I'm testing with two different image sets. > The first one "red" is an image 100% red. The second one "map" is a tile > from a graphical map. So the detail level is much higher on the map tiles > than the red one. > > But the test shows that when loaded into the UIImageView, they both consume > the same amount of memory. Can anyone explain this to me ? Is it because > the > the framework unpacks the images into some "raw" format or what ? > > I hope someone can help spread some light on this for me :-) > > Take care and thanks in advance, > Kent Fonager, netcoders aps > > -- > View this message in context: > http://monotouch.2284126.n4.nabble.com/UIImageView-memory-model-tp4092801p4092801.html > Sent from the MonoTouch mailing list archive at Nabble.com. > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch >
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