Hi, Exactly what is failing? Depending on the failure, there might be things you can do (if it's a linker failure, you can turn on linking for simulator builds, if you're targetting a specific iOS version, you can select the version of the simulator to run against, etc.) There are however a lot of cases that will still be different (for instance there is no way to detect Ahead-of-Time compilation issues with the simulator)
Rolf On Tue, Jan 10, 2012 at 7:31 PM, Demis Bellot <[email protected]>wrote: > Hi, > > Is there an easier way to test iOS restrictions without running in on the > device? > I have some code passing on the simulator but failing when running on the > device. > > Curious is if there's some flags we can a Console app on that best > simulates the restrictions on iOS devices? > > Cheers, > > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch > >
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