I recreated this with a simple test app, so I've filed a bug

https://bugzilla.xamarin.com/show_bug.cgi?id=3522

On Fri, Feb 17, 2012 at 1:45 PM, Jason Awbrey <[email protected]> wrote:

> tried that, and I also verified I was using SDK 5.0 - getting the same
> error
>
> I'm going to try a small sample app to see if that has the same problem,
> then I'll look at filing a bug
>
>
> On Fri, Feb 17, 2012 at 1:33 PM, René Ruppert <[email protected]
> > wrote:
>
>> I had a similar issue where clean did not help. The solution was to delete
>> the "obj" folder of the project/solution manually. Then it worked.
>>
>> René
>>
>> -----Ursprüngliche Nachricht-----
>> Von: [email protected]
>> [mailto:[email protected]] Im Auftrag von Sebastien
>> Pouliot
>> Gesendet: Freitag, 17. Februar 2012 19:31
>> An: Jason Awbrey
>> Cc: Forums, MonoTouch
>> Betreff: Re: [MonoTouch] crashing after installing latest beta
>>
>> Hello Jason,
>>
>> This can happen when there's a mismatch between the libraries used to
>> build
>> your application and the one used to deploy it (e.g. using the debugger).
>> Is
>> it possible that the solution was not cleaned/rebuilt after the update ?
>>
>> If a rebuild does not solve this can you open a bug report and attach the
>> full build log ?
>>
>> Thanks!
>> Sebastien
>>
>> On Fri, Feb 17, 2012 at 12:57 PM, Jason Awbrey <[email protected]> wrote:
>> > I just installed the latest set of updates (beta channel) and the new
>> > XCode release.
>> >
>> > Now when I run the app in the simulator, it is crashing as soon as I
>> > click on anything.
>> >
>> > I've never seen the "checksum" error before - what is that telling me?
>> >
>> > app (403,0xaccd92c0) malloc: *** error for object 0x98a8774: incorrect
>> > checksum for freed object - object was probably modified after being
>> freed.
>> > *** set a breakpoint in malloc_error_break to debug app
>> > (403,0xaccd92c0) malloc: *** error for object 0x9e6c424: incorrect
>> > checksum for freed object - object was probably modified after being
>> freed.
>> > *** set a breakpoint in malloc_error_break to debug app
>> > (403,0xaccd92c0) malloc: *** error for object 0x9e6c3d4: incorrect
>> > checksum for freed object - object was probably modified after being
>> freed.
>> > *** set a breakpoint in malloc_error_break to debug
>> > Stacktrace:
>> >
>> >   at (wrapper managed-to-native)
>> > MonoTouch.UIKit.UIApplication.UIApplicationMain
>> > (int,string[],intptr,intptr) <0xffffffff>
>> >   at app.UIKit.UIApplication.Main (string[],string,string) <0x000b7>
>> >   at app.myApplication.Main (string[]) <0x00017>
>> >   at (wrapper runtime-invoke) <Module>.runtime_invoke_void_object
>> > (object,intptr,intptr,intptr) <0xffffffff>
>> >
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>> >
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>
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