Is this iOS 4+ code:
*UIView.Animate (0.5f, 0, UIViewAnimationOptions.TransitionCrossDissolve,
delegate { View.Alpha = 0.0f; }, AnimationEnd);*
the same as this iOS < 4 code:
*UIView.BeginAnimations("fade");
UIView.SetAnimationDelegate(this);
UIView.SetAnimationDuration(0.5f);
UIView.SetAnimationDidStopSelector(new Selector("animationEnd"));
View.Alpha = 0.0f;
UIView.CommitAnimations();*
?
I'm trying to get to grips with the newer UIView.Animate block-based
approach. I've tried different UIViewAnimationOptions values (flip, curl
etc), but none of them seem to have any effect.
Thanks
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