I updated my MonoDevelop to 2.8.8.4 and now the Debug build of our app crashes 
during startup with an "Unable to resolve pinvoke method" error. The Release 
build still works properly. Our app has a bunch of core C/C++ libraries and the 
UI layer is C#. We see the error the first time a C function is P/Invoked from 
our C# code. I tried to P/Invoke a few other C functions and they produce the 
same error; it appears that the C functions are no longer resolvable using the 
P/Invoke mechanism. Thinking that maybe the functions were removed because of 
Linking, I tried all three settings for the Linking Behaviour option (Don't 
Link, Link All & Link SDK) and it failed for all three. What changed in 
MonoDevelop 2.8.8.4 that would cause this?  If we revert back to MD 2.8.6.5, 
our Debug app works again.

MonoDevelop: 2.8.8.4
Mono: 2.10.9
MonoTouch: 5.2.10
Xcode: 4.2.1 (used to create the C/C++ binaries)

Thanks,
Conway
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