IIRC there was a change made for iPad (only) applications since Apple now enforce them (when submitted to the AppStore) to use ARMv7.
On Mon, Apr 9, 2012 at 11:44 PM, Conway Wieler <[email protected]> wrote: > I continued to investigate and found the problem. I just happened to notice > that the iPhone Build options had Supported Architectures set to ARMv6 in > MonoDevelop 2.8.6.5 and ARMv7 in 2.8.8.4. We had our Xcode project set up to > compile our C/C++ source into armv6 code for Debug and armv7 code for > Release. As far as I could tell, MonoDevelop 2.8.6.5 seemed to compile into > armv6 code and expected armv6 C/C++ libraries to P/Invoke into, and now > MonoDevelop 2.8.8.4 compiles into armv7 code and expects armv7 C/C++ > libraries. I changed our Xcode project to create armv7 code for Debug > builds and now our C# code can P/Invoke our C functions. > > Regards, > > Conway > > > > > _______________________________________________ > MonoTouch mailing list > [email protected] > http://lists.ximian.com/mailman/listinfo/monotouch > _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
