Hi all,
I just updated my MonoTouch and MonoDevelop, and now every time I run my
app on my iPhone, the app starts, then disconnects stating "Could not
connect to the debugger". This app ran fine on the device in the previous
versions of MonoTouch/Develop. I update my Mono packages to the beta
channel frequently, so this break must have been in a recent MT build. The
app runs fine in the simulator. I've also tried multiple cables in case is
was a physical connection problem but no luck. The device just consistently
disconnects from the debugger with the latest MonoTouch? Does anyone else
have this issue???
Does anyone have any idea what's going on here?
My system information is:
MonoDevelop 3.0.3.2
Installation UUID: dc36e28d-7d9d-4843-90b9-bac0fd654c16
Runtime:
Mono 2.10.9 (tarball)
GTK 2.24.10
GTK# (2.12.0.0)
Package version: 210090011
Apple Developer Tools:
Xcode 4.3.2 (1177)
Build 4E2002
Monotouch: 5.3.4
Mono for Android not installed
Build information:
Release ID: 30003002
Git revision: 7bf6ac0ca43c1b12703176ad9933c3484c05c84c-dirty
Build date: 2012-06-16 04:36:10+0000
Xamarin addins: 62ad7268d38c2ece7e00dc32960bd3bdab8fec38
Operating System:
Mac OS X 10.7.3
Darwin localhost 11.3.0 Darwin Kernel Version 11.3.0
Thu Jan 12 18:47:41 PST 2012
root:xnu-1699.24.23~1/RELEASE_X86_64 x86_64
Any help would be great. Do I have to downgrade my Mono packages?
Cheers,
Brett
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