that was also one of my questions. do we do this to the binding project that 
produces the dll or the top level application project that produces the iap?

___
Shawn

On Aug 6, 2012, at 6:53 PM, Alex Soto <[email protected]> wrote:

> Ok let me see if I understood correctly
> 
> We manually create a folder named "Resources" in our MT binding project 
> 
> Then we add the xName.bundle to that folder and any resource files included 
> on the framework
> 
> Then We compile and everything gets added to the bindingfile.dll file and 
> that it.
> 
> Do we have to mark the files we add to "Resources" folder as "Content" or 
> Resource??
> 
> Thanks Jeff
> 
> Alex
> 
> El 06/08/2012, a las 04:08 p.m., Jeff Stedfast <[email protected]> escribió:
> 
>> Hi Shawn,
>> 
>> I recently added feature which adds a "Resources" folder where you can add 
>> things like the ArcGIS.bundle files.
>> 
>> I think it landed in MonoDevelop 3.0.4 (you'll have to create the Resources 
>> folder manually, though)
>> 
>> Jeff
>> 
>> On Mon, Aug 6, 2012 at 3:50 PM, spcware <[email protected]> wrote:
>> I am not sure I follow your reply.  I was giving multiple options, yet you
>> said it all sounded correct.
>> 
>> Let me add some specifics.  I am trying to use the ESRI ArcGIS thirdparty
>> framework.  I have already started writing the ApiDefinition.cs file to wrap
>> the Objective-C code in C# bindings.  It is working well.  However, the
>> ArcGIS ships as a framework and a Resources directory containing both a
>> ArcGIS.bundle and Info.plist file.  In normal Objective-C xcode world, they
>> state to add the ArcGIS.bundle file to the xcode project and add a
>> dependency on the ArcGIS.framework.  I know that the code in the
>> ArcGIS.framework uses resources from the ArcGIS.bundle when rendering its
>> UI.  So the question is how to get those resources available to the wrapped
>> ArcGIS.dll that I create?
>> 
>> I tried added the ArcGIS.bundle (really a directory) to my top level ios
>> Monotouch application project as a directory.  That helped a little in that
>> my app can now see some of the resources, but not all.  The ESRI map
>> component is supposed to have "esri" in the bottom left corner of the
>> MapView which is just one of the images in the ArcGIS.bundle.  It is NOT
>> finding this image, however, it is finding the GpsLocation.png image used to
>> show the current device location on the map.  I am confused as to how some
>> of the images in the ArcGIS.bundle can be found, yet some cannot.  Also, do
>> I have to use the Info.plist file at all??
>> 
>> 
>> 
>> --
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