Short response: nope.

Long response: obviously you cant call gdi32.dll in iOS because Its a
part of Windows. But you can try to replace the code refering to the
gdi functions and use Quartz, Its something like gdi but in iOS.

Depending in which gdi functions your library uses it can be easy or a pain.

A good point of start to see how Quartz works is the Quartz demo in
the Xamarin website.

Hope it helps.

Enviado desde mi iPhone

El 08/01/2013, a las 20:03, econner20 <[email protected]> escribió:

> I have an existing graphics library written in C# that also utilizes
> DllImport gdi32.dll. Is it possible to port this to MonoTouch and Mono for
> Android since it relies on gdi32.dll?
>
>
>
>
>
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