> I have an existing graphics library written in C# that also utilizes > DllImport gdi32.dll. Is it possible to port this to MonoTouch and Mono for > Android since it relies on gdi32.dll?
You can't use gdi32.dll. Whether you can port it by rewriting the implementation to use iOS or Android graphics libraries depends on how your library's API was written. Does it abstract away potential differences between the underlying APIs or is it just a thin wrapper on GDI? A thin wrapper is going to have to be rewritten. An abstraction may be entirely reusable by just changing the underlying implementation. -- Adam Kemp [email protected] (512) 683-6058 _______________________________________________ MonoTouch mailing list [email protected] http://lists.ximian.com/mailman/listinfo/monotouch
