Hi,

On Tue, May 7, 2013 at 1:15 PM, Kosta Mihajlov <[email protected]> wrote:

> Sorry for the late response guys,
>    Yes, there is a typo in the email ,
>    I run *nm* on the libs we are binding in the project, and i found that
> it uses this symbol     *__NSGetEnviron. *This is a closed source pdf
> library i'm using, can we make something about it so we are able to publish?
>

You must talk with the provider of that library, and they will have to fix
it.

Best regards,
Rolf

>
> Thanks,
>    Costa
>
> On May 2, 2013, at 3:32 PM, Sebastien Pouliot <[email protected]>
> wrote:
>
> Hey Nic,
>
> I meant typo in the original email :-)
>
> It's hard to say why Apple would dislike something prefixed with ND* and D
> and S are close friends (on most keyboards)
>
> Sebastien
>
>
> On Thu, May 2, 2013 at 9:30 AM, Nic Wise <[email protected]> wrote:
>
>> > It might be a typo but... NDGetEnviron (the symbol mentioned earlier) !=
>> > NSGetEnviron (the symbol mentioned in unity thread)
>> >
>> > In any case NSGetEnviron is not a symbol used by Xamarin.iOS (e.g. for
>> > Environment.*). So it's coming from somewhere else and need to be found.
>>
>> It wasn't a typo - it was just a screw up on my part.
>>
>> I googled for "_NDGetEnviron", but google returns _NSGetEnviron
>>
>> The only other occurance of _NDGetEnviron is... this thread. Nearly
>> GoogleWhacked!
>>
>> As to if Kosta mistyped it in the first place, I dont know :)
>>
>> --
>> Nic Wise
>> t.  +44 7788 592 806 | @fastchicken
>> b. http://www.fastchicken.co.nz/
>>
>
>
>
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