Thanks a lot for the help Rolf, Sebastien. 
I believe we fixed the issue with your help
Thanks,
   Costa
   
On May 7, 2013, at 2:04 PM, Rolf Bjarne Kvinge <[email protected]> wrote:

> Hi,
> 
> On Tue, May 7, 2013 at 1:15 PM, Kosta Mihajlov <[email protected]> wrote:
> Sorry for the late response guys, 
>    Yes, there is a typo in the email , 
>    I run nm on the libs we are binding in the project, and i found that it 
> uses this symbol     __NSGetEnviron. This is a closed source pdf library i'm 
> using, can we make something about it so we are able to publish?
> 
> You must talk with the provider of that library, and they will have to fix it.
> 
> Best regards,
> Rolf 
> 
> Thanks,
>    Costa
>   
> On May 2, 2013, at 3:32 PM, Sebastien Pouliot <[email protected]> wrote:
> 
>> Hey Nic,
>> 
>> I meant typo in the original email :-)
>> 
>> It's hard to say why Apple would dislike something prefixed with ND* and D 
>> and S are close friends (on most keyboards)
>> 
>> Sebastien
>> 
>> 
>> On Thu, May 2, 2013 at 9:30 AM, Nic Wise <[email protected]> wrote:
>> > It might be a typo but... NDGetEnviron (the symbol mentioned earlier) !=
>> > NSGetEnviron (the symbol mentioned in unity thread)
>> >
>> > In any case NSGetEnviron is not a symbol used by Xamarin.iOS (e.g. for
>> > Environment.*). So it's coming from somewhere else and need to be found.
>> 
>> It wasn't a typo - it was just a screw up on my part.
>> 
>> I googled for "_NDGetEnviron", but google returns _NSGetEnviron
>> 
>> The only other occurance of _NDGetEnviron is... this thread. Nearly
>> GoogleWhacked!
>> 
>> As to if Kosta mistyped it in the first place, I dont know :)
>> 
>> --
>> Nic Wise
>> t.  +44 7788 592 806 | @fastchicken
>> b. http://www.fastchicken.co.nz/
>> 
> 
> 
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