I'm curious are you using link type of 'chain' in your morph options?
you could do this:
animate.addEvent('completeChain', endFunction);
// if not link = chain
animate.addEvent('complete', endFunction);
xValues.each(function(item, index){
animated.start({
'top': yValues[index],
'left': item
});
});
On Wed, Oct 1, 2008 at 4:49 PM, VirtuosiMedia <[EMAIL PROTECTED]>wrote:
>
> I'm having a little trouble with executing a function at the proper
> time once the animations in an each loop have completed. Rather than
> running after all animation is done, it instead runs instantly after
> the calculations are done. I know that this is a common thing to do,
> but I'm struggling with it for some reason. Here's the relevant code
> using (the animations use Morph):
>
> xValues.each(function(item, index){
> animated.start({
> 'top': yValues[index],
> 'left': item
> });
> });
> //I would like to run this function after the above animations have
> finished
> this.completed();
>