FINALLY I understood what implements/extends means... as noticed
before by other people, when you come from a true OOP language, its a
bit misleading... not your fault mootools developers (well, maybe just
a bit), but its not your fault that javascript isnt a true OOP
language!!!

I rewrote everything in my Bezier Pathing functions, created a new
class "Fx.MorphPath", that will take an "Fx.Path" descendant, and do
all crazy things... finally a pluggable solution for this.

I extended the Fx.CSS instead, as I hadn't noticed some glitches that
didnt let me calculate correctly the morph values... thanks for your
pointers Rajeev and johnwait!

I will be updating the samples, site, documentation, etc, and will
post it in the corresponding "thread"...

Thanks again people.... mootools definetly ROCKS!!!! ;-)

Iván

ps. If you dont like the 'Fx.MorphPath' name I chose, feel free to
offer suggestions! ;-)

ps.2 MooDevelopers, if by any chance you are planning on some kind of
'Fx.Path' for next mootools version, please also let me know and I
will choose another name so no clashes will occur... thanks again!

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Ivanicus' Code Box
http://ivanicus.com/

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