wow, good idea Fabio! The problem is that I have over 300 different images. Maybe the big image for background position have a big delay.
I make a example for test. Thanks Ryan for your time test ;) 2009/8/3 Ryan Florence <[email protected]>: > 28 seconds on safari 4, mac, if you cared. > On Aug 2, 2009, at 6:06 PM, Fábio M. Costa wrote: > > Angel, cant you do this map with divs and the same background but with each > with different background position? this would decrease the time of download > from images, as it will be just one. > > -- > Fábio Miranda Costa > Solucione Sistemas > Front-End Engineer > http://meiocodigo.com > > > On Sun, Aug 2, 2009 at 7:50 PM, Angel Guzman Maeso <[email protected]> > wrote: >> >> I have a similar problem. I am developing a game with isometric map >> and it load many images. >> >> I am worry with performance and rendering >> >> You can test a example on: >> www.apogeus.es/ao/worldmap.php >> >> Times: >> Firefox 3.5: 2+ min >> Chrome 3.X: 30 seg (multithread rendering of images) >> IE: not test (maybe crash for high CPU) >> Opera: not test >> Safari: not test >> >> 2009/8/2 Paradox Alireza ! <[email protected]>: >> > >> > Hi , I have Larg City map . >> > >> > I have been split it on 100x100 pieces about 100,000 pic. >> > >> > i waited a class for navigation >> > it's work out of stand on Firefox , chrome >> > >> > but on ie >> > when drag started and new pieces requested from sever it Laggy .. >> > >> > is any good map control for java script ? >> > even Jquery or mootools . >> > I tested Google map , yahoo map there is no any lag on ie !! >> > >> > i think about Multi Thread Solution >> > i tryied all way [css background, Image Tag ] >> > Load image with Timer and Preloader .... >> > but i not get result . >> > >> > please help me >> > to find a good solution for fixing langs >> > >> > >> > >> >> >> >> -- >> Blog: www.shakaran.es > > > -- Blog: www.shakaran.es
