wow, good idea Fabio! The problem is that I have over 300 different
images. Maybe the big image for background position have a big delay.

I make a example for test.

Thanks Ryan for your time test ;)

2009/8/3 Ryan Florence <[email protected]>:
> 28 seconds on safari 4, mac, if you cared.
> On Aug 2, 2009, at 6:06 PM, Fábio M. Costa wrote:
>
> Angel, cant you do this map with divs and the same background but with each
> with different background position? this would decrease the time of download
> from images, as it will be just one.
>
> --
> Fábio Miranda Costa
> Solucione Sistemas
> Front-End Engineer
> http://meiocodigo.com
>
>
> On Sun, Aug 2, 2009 at 7:50 PM, Angel Guzman Maeso <[email protected]>
> wrote:
>>
>> I have a similar problem. I am developing a game with isometric map
>> and it load many images.
>>
>> I am worry with performance and rendering
>>
>> You can test a example on:
>> www.apogeus.es/ao/worldmap.php
>>
>> Times:
>> Firefox 3.5:  2+ min
>> Chrome 3.X: 30 seg (multithread rendering of images)
>> IE: not test (maybe crash for high CPU)
>> Opera: not test
>> Safari: not test
>>
>> 2009/8/2 Paradox Alireza ! <[email protected]>:
>> >
>> > Hi , I have Larg City map .
>> >
>> > I have been split it on 100x100 pieces about 100,000  pic.
>> >
>> > i waited  a class for navigation
>> > it's work out of stand on Firefox , chrome
>> >
>> > but on ie
>> > when drag started and new pieces requested from sever it Laggy ..
>> >
>> > is any good map control for java script ?
>> > even Jquery or mootools .
>> > I tested Google map , yahoo map there is no any lag on ie !!
>> >
>> > i think about Multi Thread Solution
>> > i tryied all way  [css background, Image Tag ]
>> > Load image with Timer and Preloader ....
>> > but i not get result .
>> >
>> > please help me
>> > to find a good solution for fixing langs
>> >
>> >
>> >
>>
>>
>>
>> --
>> Blog: www.shakaran.es
>
>
>



-- 
Blog: www.shakaran.es

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